20 Brush 2012 Discussion Thread
-
- Posts: 5496
- Joined: Sun Feb 20, 2000 8:00 am
Re: 20 Brush 2012 Discussion Thread
Vote for your favourite map.
You can discuss your review of contest entries below if you like (i.e. "I voted for ________ because...., though ________ would have been my other choice... etc.").
You can discuss your review of contest entries below if you like (i.e. "I voted for ________ because...., though ________ would have been my other choice... etc.").
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: 20 Brush 2012 Discussion Thread
I voted for Shrimp Scampie's "Space Invaders N Junk" because to me it is the most unique and creative work out of all the contributions. I also liked nickster's level a lot but it is just way too dark and thus not playable.
Edit: But don't get me wrong, most of the entries are solid releases and I like them all.
Edit2: One note about j3st3r's map - I like the gameplay a lot but the look doesn't really cut it for. I think it might have been better without the fog.
Edit: But don't get me wrong, most of the entries are solid releases and I like them all.
Edit2: One note about j3st3r's map - I like the gameplay a lot but the look doesn't really cut it for. I think it might have been better without the fog.
www.ferdinandlist.de/leveldesign
Re: 20 Brush 2012 Discussion Thread
I already said all I wanted to say here. I voted for "Space Invaders N Junk", but I was really torn between that and cityy's map. I guess Shrimp Scampie's map is just a bit fresher to the eye and is built with an incredible amount of creativity.
Re: 20 Brush 2012 Discussion Thread
I (with some help of my wife) decided to vote on fKd - q3ctfp20brush. It was fun playing on it even though it did not look as good as the cityy's map or j3st3r's. Anyway it was great to participate in this competition,
Regards, Julek
Regards, Julek
-
- Posts: 4
- Joined: Wed Apr 18, 2012 7:56 am
Re: 20 Brush 2012 Discussion Thread
I liked cityy's map the best; it felt like it was a proper 1v1 arena and I think the brushes were used well. I really liked the teleport textures!
Outside of that, things that caught my interest were corsair's cool animals, and nick-lol's mirror freaking me out when I finally noticed it midway fighting the bots. j3st3r's map also had some good gameplay for a spacemap and a well executed theme, if maybe a bit generic. Also applaud fKd for making a pretty cool ctf map and making good use of his brushes. Was subst over the limit? It's a nice theme anyway
(btw, please call me Scampie, my account is only 'Shrimp Scampie' because my really really old account 'Scampie' from 10 or so years ago I have no clue what the password is)
(ALSO, ty all for the kind words about my map
)
Outside of that, things that caught my interest were corsair's cool animals, and nick-lol's mirror freaking me out when I finally noticed it midway fighting the bots. j3st3r's map also had some good gameplay for a spacemap and a well executed theme, if maybe a bit generic. Also applaud fKd for making a pretty cool ctf map and making good use of his brushes. Was subst over the limit? It's a nice theme anyway
(btw, please call me Scampie, my account is only 'Shrimp Scampie' because my really really old account 'Scampie' from 10 or so years ago I have no clue what the password is)
(ALSO, ty all for the kind words about my map

Re: 20 Brush 2012 Discussion Thread
If you want your old account to be recovered you can probably ask Dark Metal about resetting your password. Maybe he will look into it. 
Btw, thanks everyone for the positive feedback!

Btw, thanks everyone for the positive feedback!
www.ferdinandlist.de/leveldesign
Re: 20 Brush 2012 Discussion Thread
Hey, nice work everyone : ) Pretty much agreee with Eraser's little review
.
Also voted for Scampie's map since i think on that one the brush-limit is not so noticable as on the others, well and it looks great : )
Cool event, would be nice if we could also test-play the maps together as it used to be with the speedmapping challenges back then.

Also voted for Scampie's map since i think on that one the brush-limit is not so noticable as on the others, well and it looks great : )
Cool event, would be nice if we could also test-play the maps together as it used to be with the speedmapping challenges back then.
Re: 20 Brush 2012 Discussion Thread
Scampie, is this your old account?
memberlist.php?mode=viewprofile&u=474
If so, we'll need an email address to send you your password.
memberlist.php?mode=viewprofile&u=474
If so, we'll need an email address to send you your password.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: 20 Brush 2012 Discussion Thread
ACHTUNG!
(I'm joking of course, vote for whatever you think is the best map)
So yeah... unlike some other people I won't force you to vote, but I would encourage you to do so. This is a healthy reminder that voting ends on May 21. I recommend you vote for freedom, that last German dictator didn't work out so well for the world.[10:31] <cityy> Obsidian make people vote for the 20brush maps!
[10:39] <Obsidian> usually, when someone forces you to vote for something, it's a sign that it's a rigged vote leading into some sort of authoritarian dictatorship
[10:39] <Obsidian> leave it up to the german guy to suggest such a thing. :/
[10:42] <merlin1991> rofl
[10:51] <cityy> u so funny
(I'm joking of course, vote for whatever you think is the best map)
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: 20 Brush 2012 Discussion Thread
I viewed the maps.
But what's with the "Bot do not enter" and "clusterportal" textures?
And what counts as the square cylinder?
That's more than a brush.
But what's with the "Bot do not enter" and "clusterportal" textures?

And what counts as the square cylinder?
That's more than a brush.
