Warface

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SoM
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Warface

Post by SoM »

anyone playing it ?

Warface

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LawL
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Re: Warface

Post by LawL »

No.
Thick, solid and tight in all the right places.
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Whiskey 7
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Re: Warface

Post by Whiskey 7 »

Free?


Reading FAQs ... Nice trailer.... looks pretty smooth :)
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SoM
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Re: Warface

Post by SoM »

Whiskey 7 wrote:Free?


Reading FAQs ... Nice trailer.... looks pretty smooth :)
yep, F2P
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shaft
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Re: Warface

Post by shaft »

lol free games...
feedback
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Re: Warface

Post by feedback »

lol online first person shooters
I love quake!
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Whiskey 7
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Re: Warface

Post by Whiskey 7 »

No, seems quite good. I haven't played Battlefield for seemingly years and this appears close.
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Ryoki
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Re: Warface

Post by Ryoki »

WARFACE
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
feedback
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Re: Warface

Post by feedback »

:mad:
I love quake!
LawL
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Re: Warface

Post by LawL »

Image
Thick, solid and tight in all the right places.
Deathshroud
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Re: Warface

Post by Deathshroud »

How does it compare to BF3?
bitWISE
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Re: Warface

Post by bitWISE »

Don't have the patience for that progress bar. Is it that slow every time or is it installing shit locally?
SoM
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Re: Warface

Post by SoM »

it's a one time install, i'm actually trying to find it where did it install
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Whiskey 7
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Re: Warface

Post by Whiskey 7 »

Yes in browser and pretty quick loading here. I am still in the "Training Area" but still not too bad..
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SoM
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Re: Warface

Post by SoM »

it installs into x:\user\name\saved games\my games\warface and my install comes in at 138MB which i don't, damn download took me 35min
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DTS
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Re: Warface

Post by DTS »

I thought the whole point of browser games is you didn't need to spend over half an hour downloading and installing something and need the latest graphics card?

They are supposed to use flash or java which you already have installed :rolleyes:
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Eraser
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Re: Warface

Post by Eraser »

DTS wrote:I thought the whole point of browser games is you didn't need to spend over half an hour downloading and installing something and need the latest graphics card?

They are supposed to use flash or java which you already have installed :rolleyes:
You are absolutely right. If we'd still live in 1999 that is.
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Mat Linnett
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Re: Warface

Post by Mat Linnett »

In a word, assets DTS.
Graphics, textures, models, animations and audio are what the downloads consist of.
Browser games don't rely 100% on items pre-existing on the hard disks of their users.
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Eraser
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Re: Warface

Post by Eraser »

That, and most of these triple-A "browser games" are only launched through the browser and not actually rendered by it (case in point: Quake Live).
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Whiskey 7
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Re: Warface

Post by Whiskey 7 »

I am really trying to get into any game with no luck at all :tear:
There appears to be people on the servers but I simply cannot join >:(
Must tread more on this ...
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obsidian
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Re: Warface

Post by obsidian »

Yeah, because surely Flash and Java can do high level graphics rendering. Sounds like Steam, Xbox, Playstation are all going to be completely obsolete because everyone will just play Crysis in Internet Explorer from now on. Excuse me, I'm going to go and install HTML5 and HTTP on my computer now.
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Eraser
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Re: Warface

Post by Eraser »

obsidian wrote:Yeah, because surely Flash and Java can do high level graphics rendering.
Strictly speaking, yes they can, but I won't detract from the point you're trying to make any more.
scared?
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Re: Warface

Post by scared? »

They should rename this game "poorface"...
Plan B
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Re: Warface

Post by Plan B »

Eraser wrote:
obsidian wrote:Yeah, because surely Flash and Java can do high level graphics rendering.
Strictly speaking, yes they can, but I won't detract from the point you're trying to make any more.

No, don't just drop a pedantic turd like that, and then quickly suck it back in.
Give me examples!
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Eraser
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Re: Warface

Post by Eraser »

Minecraft ;)

No seriously, with Java and Flash too you have OpenGL and undoubtedly DirectX libraries as well, so there's nothing stopping you from using all sorts of fancy hardware accelerated features of the GPU in there. Performance is another issue, but Android games (written in a variant of Java) seem to do just fine.
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