Huge server crashing bug.
Huge server crashing bug.
It turns out that some maps can be voted even if the server doesn't have it. Absolut tried voting drachs map, and the vote went through despite the fact that it isn't even on the server. It even shows up in the vote list for him. I opened up drachs pk4 and noticed that he had a .def and addon.conf. Could this be a problem with having both, or maybe its just the addon.conf thats really screwing things up. I'm going to test it more today, but absolut said he saw cobalt and ghostport in the map list even though they aren't on the server.
It's not the mappers fault. It doesn't really matter how mappers build their maps, because it seems to me that anybody can build a .pk4 with whatever configuration that is causing this and go ahead and take down servers.
It's not the mappers fault. It doesn't really matter how mappers build their maps, because it seems to me that anybody can build a .pk4 with whatever configuration that is causing this and go ahead and take down servers.
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I verified this problem btw. If a user has a map that the server doesn't and that person calls a vote to that map, it'll crash the server. 

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yeah we had a server go down the other night because of an odd mapvote.
i assume the gui still only shows maps in the servers q4base - or is the gui showing clientside maps also ?
If the vote is called from console, and the server does not have it - surely it should just resort to the next map in cycle ?
i assume the gui still only shows maps in the servers q4base - or is the gui showing clientside maps also ?
If the vote is called from console, and the server does not have it - surely it should just resort to the next map in cycle ?
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