Who's still in the running?
Mirrored here.
Geocomp4, 4 days left
Geocomp4, 4 days left
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
Stjartmunnens Entry
(from the readme)
bsp: gc4dm1
Mapname: Projectile Vomiting
Constructiontime: 4 Days
Players: 2-5
Gametype: FFA
Textures: by me, Lunaran and Quaker X. Skybox by Kell
Music: by Rickard Bjork (Spliff Richard) @ http://www.altitude-recordings.tk
Bots play surprisingly well considering the layout and geometry.
Some screens (they´re not from the final):





Download Projectile Vomiting (With music) 15 mb
Download Projectile Vomiting (Without music) 2.5 mb
Hope you like it.
(from the readme)
bsp: gc4dm1
Mapname: Projectile Vomiting
Constructiontime: 4 Days
Players: 2-5
Gametype: FFA
Textures: by me, Lunaran and Quaker X. Skybox by Kell
Music: by Rickard Bjork (Spliff Richard) @ http://www.altitude-recordings.tk
Bots play surprisingly well considering the layout and geometry.
Some screens (they´re not from the final):





Download Projectile Vomiting (With music) 15 mb
Download Projectile Vomiting (Without music) 2.5 mb
Hope you like it.
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
Pink is the new black!
But seriously, that is sekseh. You've managed to achieve a theme not yet tapped in Q3, and there has been a LOT of themes tapped. Regarding the spacemap-esqueness off it, there's nothing wrong with a good spacemap. Spacemaps were the bread and butter of Q3 online pub play.
EDIT: Just jumped around in it. Both the layout and architecture seem a bit too chaotic but maybe that is just me. Would've rather seen a more coherent solid package as far as that goes. But still a very cool map.
But seriously, that is sekseh. You've managed to achieve a theme not yet tapped in Q3, and there has been a LOT of themes tapped. Regarding the spacemap-esqueness off it, there's nothing wrong with a good spacemap. Spacemaps were the bread and butter of Q3 online pub play.
EDIT: Just jumped around in it. Both the layout and architecture seem a bit too chaotic but maybe that is just me. Would've rather seen a more coherent solid package as far as that goes. But still a very cool map.
[url=http://www.goodstuffmaynard.com]Good Stuff, Maynard![/url]
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- Posts: 6
- Joined: Wed Feb 09, 2005 10:26 pm
Thanks wvw! ...and about gameplay your absolutely right, I wanted to focus on the architecture and gameplay suffered some. I have made some changes to improve it (you should have seen the original layout :icon28: ) but it takes some getting use to...
Fjoggs - What happened to your entry?
Here are other some more contestants:
dONKEY - download - screen
remnent - Rocket Arena - Screen
a-spec - aspec-q3compet1 - Screen
BTW thanks to Sumatra for posting my entry...I lost my account info.
Fjoggs - What happened to your entry?
Here are other some more contestants:
dONKEY - download - screen
remnent - Rocket Arena - Screen
a-spec - aspec-q3compet1 - Screen
BTW thanks to Sumatra for posting my entry...I lost my account info.