gffx5200 + q3a =

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CheapAlert
Posts: 448
Joined: Tue Mar 19, 2002 8:00 am

gffx5200 + q3a =

Post by CheapAlert »

forced 3/4 texture detail , can't turn it to full 4/4 no matter what i do :(

btw note: my r9500 died from stroke and i'm forced to go back to the fx5200 for awhile
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Post by AmIdYfReAk »

r_picmip "0"

:)
CheapAlert
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Post by CheapAlert »

thanks, but it keeps going back to r_picmip 1 everytime i start q3a. wtf is it retarded thinking i have a 3dfx or something...

and no, no auto cfg or any cfg is setting this, it appears to be the engine
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Post by AmIdYfReAk »

you have set it in your q3config.cfg and it reverts back to 1?

btw, picmip 1 dosent look bad at all. :/
CheapAlert
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Post by CheapAlert »

picmip 1 is for "professionals".

it always goes to 1 no matter how many cfgs i have that try to force it to 0.
Leader and director of the [url=http://cheapy.deathmask.net]OpenArena[/url] project which is a free software version of q3a designed for hobo fagts
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Does it work in-game via console (set, and then vid_restart) at all?

In your autoexec.cfg are you typing seta before the command (not set)?

You can also try putting it in the target field of the game shortcut
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