
no starting weapons?
no starting weapons?
So how can I make it so the player doesn't start out with a machine gun??  
			
			
									
						
										
						
Re: no starting weapons?
You can't, actually
Let me clarify that: you can't, without a mod.
			
			
									
						
										
						Let me clarify that: you can't, without a mod.
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				themuffinman
- Posts: 384
- Joined: Fri Mar 05, 2010 5:29 pm
Re: no starting weapons?
Eraser is correct, although you can remove all bullets from the player on spawn...
info_player_deathmatch target_give
 target_give  ammo_bullets
 ammo_bullets
Set the bullets count key to -100, that takes away the standard 100 starting bullets or 50 in TDM.
			
			
									
						
										
						info_player_deathmatch
 target_give
 target_give  ammo_bullets
 ammo_bulletsSet the bullets count key to -100, that takes away the standard 100 starting bullets or 50 in TDM.
Re: no starting weapons?
I should have clarified, themuffinman actually had the answer I was looking for, thanks by the way 
			
			
									
						
										
						
