Omni virtual controller

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Tsakali
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Omni virtual controller

Post by Tsakali »

http://www.kickstarter.com/projects/194 ... orite-game


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Not bad! Best iteration of the idea yet.
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Transient
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Re: Omni virtual controller

Post by Transient »

I imagine this collecting dust next to everyone's Rock Band drum sets.
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Eraser
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Re: Omni virtual controller

Post by Eraser »

Can I strafe jump with it?
DTS
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Re: Omni virtual controller

Post by DTS »

Nowhere in those vids does he have both feet off the ground, which is how running is done. :rolleyes:

He just looks like a badly animated game character. :rolleyes:
Ryoki
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Re: Omni virtual controller

Post by Ryoki »

I quite like the design of the T shirt.
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Pext
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Re: Omni virtual controller

Post by Pext »

Eraser wrote:Can I strafe jump with it?
or even strafe at all ...
Plan B
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Re: Omni virtual controller

Post by Plan B »

or go prone...
obsidian
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Re: Omni virtual controller

Post by obsidian »

95% of video game nurds will be out of breath within the first minute of using one of these, not practical at all.
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scared?
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Re: Omni virtual controller

Post by scared? »

Only morons want to play video games with their body...
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GONNAFISTYA
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Re: Omni virtual controller

Post by GONNAFISTYA »

This is retarded. :down:
Plan B
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Re: Omni virtual controller

Post by Plan B »

The main attraction of video games is exactly that you're not required to physically exert yourself to make an impact in a virtual world.
That's why shit like this will never catch on.

If you want to immerse, focus on less physicality instead of more.
3d goggles that track your eye movement. Highly sensitive contollers. That kind of stuff.
DTS
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Re: Omni virtual controller

Post by DTS »

What you're talking about is The Matrix vs The Holodeck.
Tsakali
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Re: Omni virtual controller

Post by Tsakali »

lets just pick up this conversation 20-30 years from now. it will happen.. and happen properly.
Plan B
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Re: Omni virtual controller

Post by Plan B »

Yeah, I see a "Matrix" like approach of engaging in a virtual reality, where you are stagant in one place, a whole lot more likely than star trek courts set up to allow a physical:virtual 1 on 1 experience.
There's just not enough room.
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vesp
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Re: Omni virtual controller

Post by vesp »

aye... anyone interested in "gaming" while actually running around is already paintballing or airsofting.
Pext
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Re: Omni virtual controller

Post by Pext »

Plan B wrote:The main attraction of video games is exactly that you're not required to physically exert yourself to make an impact in a virtual world.
yeah... i think you're totally wrong. would you not like to play quake or world of warcraft or mirrors edge or god of war in some kind of holodeck?

but i agree with gky: THIS tech is retarded.

ps: you're also wrong for several reasons related to motivational psychology.

pps: the part of your statement really actually refering to motivation is the thing about making an impact on a virtual world. not exerting yourself physically is not a strong motivator compared to other themes (computer) games touch.
losCHUNK
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Re: Omni virtual controller

Post by losCHUNK »

Put it in an Arcade and I may throw a quid or 2 in
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GONNAFISTYA
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Re: Omni virtual controller

Post by GONNAFISTYA »

losCHUNK wrote:Put it in an Arcade and I may throw a quid or 2 in
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MKJ
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Re: Omni virtual controller

Post by MKJ »

.. too easy.
Plan B
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Re: Omni virtual controller

Post by Plan B »

Pext wrote:would you not like to play quake or world of warcraft or mirrors edge or god of war in some kind of holodeck?
Fuck no.
Not if I had to run 200 miles each session.
losCHUNK
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Re: Omni virtual controller

Post by losCHUNK »

You're failing to see the bigger picture. All this needs is a groin attachment

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Captain
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Re: Omni virtual controller

Post by Captain »

How do you backflip???
Plan B
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Re: Omni virtual controller

Post by Plan B »

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