Search found 17 matches

by .:Z:.
Sat Oct 01, 2011 6:20 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3177345

Re: Screenshots

http://www.quake3world.com/forum/viewtopic.php?f=10&t=51&p=838421&hilit=#p838421 some new screenshot of zen-ctf : http://img840.imageshack.us/img840/9803/minimapeditor.th.jpg http://img101.imageshack.us/img101/5677/shot0014dj.th.jpg http://img801.imageshack.us/img801/357/shot0015ai.th.j...
by .:Z:.
Thu Sep 02, 2010 11:38 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3177345

Re: Screenshots

some sreenshoot i've made it's a ctf map, i started it at the beginning of the maverick competition... :olo: i use the evilair's dsi texture set and cellar2 map and the jumpbeam from hipshot's map. http://a.imageshack.us/img534/1752/minimapfloor1.th.jpg http://a.imageshack.us/img29/2983/minimapfloor...
by .:Z:.
Wed Jun 30, 2010 3:14 pm
Forum: ID Tech
Topic: Lost at Sea (kazdm5) beta 1
Replies: 12
Views: 4377

Re: Lost at Sea (kazdm5) beta 1

add "in the water" fog and some fish
the animation on windows make it a little bit faster or "noisy"

nice map :up:
by .:Z:.
Fri Apr 16, 2010 3:27 pm
Forum: ID Tech
Topic: what's wrong ?
Replies: 9
Views: 3302

Re: what's wrong ?

i use PhotoshopCS4 i just del the alpha chanel but same error... in the first shader i've put clampmap textures/zensfx/arrow_green.blend.tga because if i delete it i've got some arrow around that's why i put that line but i found my errors ! #1 i forgot to put the arrow_green.tga and change some lin...
by .:Z:.
Thu Apr 15, 2010 11:06 pm
Forum: ID Tech
Topic: what's wrong ?
Replies: 9
Views: 3302

Re: what's wrong ?

same error
by .:Z:.
Thu Apr 15, 2010 8:49 pm
Forum: ID Tech
Topic: what's wrong ?
Replies: 9
Views: 3302

what's wrong ?

i made a shader it's a bounced arrow but i get this error : WARNING: reused image textures/zensfx/arrow_green.blend.tga with mixed glWrapClampMode parm here's the image : http://img94.imageshack.us/img94/7408/shot0016b.th.jpg the smaller one is static here's the shader : textures/zensfx/arrow_green ...
by .:Z:.
Tue Apr 06, 2010 11:59 am
Forum: ID Tech
Topic: problem : misplaced texture
Replies: 8
Views: 2746

Re: problem : misplaced texture

why ? it was for easygen... i made a mountain with the gtk's worldbrushes in easygen (story of origin)
by .:Z:.
Thu Apr 01, 2010 6:47 pm
Forum: ID Tech
Topic: problem : misplaced texture
Replies: 8
Views: 2746

Re: problem : misplaced texture

yes i did... same problem >:(
i'll redo texturing next week because i'll not at home that week-end
so if you get a solution... you're welcome !
by .:Z:.
Thu Apr 01, 2010 4:22 pm
Forum: ID Tech
Topic: problem : misplaced texture
Replies: 8
Views: 2746

problem : misplaced texture

hi I move the whole map without the texture lock, and now the texture is misplaced i save the map before i noticed the texture is misplaced, and i forgot the previous origin of the map. I think i never use fit on that map so i try scaling & translating... But always nothing I remember, before al...
by .:Z:.
Sun Mar 28, 2010 12:26 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3177345

Re: Screenshots

@sir_vival: :ducky: omg that a good idea ! i'll make an defrag run with 10 frag filters :D :D :D
by .:Z:.
Mon Jan 25, 2010 3:03 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: Missing Skins
Replies: 24
Views: 20406

Re: Missing Skins

it could be awesome if someone pick and made the bright & sport skins from quakelive !
here the link for the decoder http://aluigi.org/papers/quakelivedec.zip :D
i try it but i've a problem texture. :cry:
by .:Z:.
Thu Jan 21, 2010 3:38 pm
Forum: ID Tech
Topic: Map - Suriel
Replies: 9
Views: 3581

Re: Map - Suriel

here's teh link :!:
http://q3a.ath.cx/?mapdetails=suriel

oh bliccer can i use the texture named elec_stripes :?: i don't know if you've create it or someone else :rolleyes:
by .:Z:.
Thu Jan 21, 2010 1:21 am
Forum: Quake III Arena & Quake Live Discussion
Topic: A little bit of history
Replies: 46
Views: 220606

Re: A little bit of history

wanna play it to view how it was ? :D
http://freebsd.quadspeed.com/wanadoo/ga ... win32/old/
by .:Z:.
Mon Jan 18, 2010 12:21 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3177345

Re: Screenshots

sorry i'm a noob with guns :cry: i can't pass i need the gl !!! if you want make the 2nd gap longer and the end lower for a 2xrj
by .:Z:.
Sun Jan 17, 2010 10:53 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3177345

Re: Screenshots

:up: nice ! but you can put the "hell_dn sky" on the lava falls, it can be more realistic isn't it :rolleyes:

tested in cpm the start is hard for newbies but its ok for me :D
by .:Z:.
Sun Jan 17, 2010 12:51 am
Forum: ID Tech
Topic: a bit of inspiration
Replies: 13
Views: 6471

Re: a bit of inspiration

:eek: omg it look like chartres cathedral ! =)
here the links
view:
http://www.katsbits.com/htm/maps/chartres.htm
file:
http://qkennyq.tripod.com/chartres.zip
by .:Z:.
Thu Dec 24, 2009 1:05 am
Forum: ID Tech
Topic: Map - Suriel
Replies: 9
Views: 3581

Re: Map - Suriel

nice map ! i like your floor
try to scale the red & yellow trims to "one trim" to get more beautifull (red circles)
and do something for that ! (yellow circle)
i think you have already that !?
Image