Search found 47 matches
- Wed Jan 12, 2011 4:21 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: How many of you have Q3A: Noize?
- Replies: 8
- Views: 4469
Re: How many of you have Q3A: Noize?
ahh... I loved the ra3 soundtrack, tbh. Though I only kept it on for about a week. Footsteps just seemed more important.
- Sat Nov 19, 2005 1:44 am
- Forum: Quake 4 Discussion
- Topic: Galang, a new map for 1v1, beta #3
- Replies: 18
- Views: 11756
- Sun Nov 13, 2005 3:16 am
- Forum: Quake 4 Discussion
- Topic: If I could say one thing to Raven/id/Activision about Q4
- Replies: 32
- Views: 6949
and sadly that's exactly why there are more unreal players at this stage of the game than quake players. i can't stand unreal. i can't stand the physics, i don't like the weapons, and i hate most of the maps. but i can still look over at that camp and give epic a big thumbs up for looking out for th...
- Sun Nov 13, 2005 12:56 am
- Forum: Quake 4 Discussion
- Topic: Q4Mon got it right!!!
- Replies: 18
- Views: 4739
- Wed Nov 09, 2005 8:16 pm
- Forum: Quake 4 Discussion
- Topic: r_singlelight in Single Player mode?
- Replies: 7
- Views: 2886
- Tue Nov 08, 2005 3:41 pm
- Forum: Quake 4 Discussion
- Topic: r_singlelight in Single Player mode?
- Replies: 7
- Views: 2886
- Tue Nov 08, 2005 3:05 pm
- Forum: Quake 4 Discussion
- Topic: HELP: Mouse and Sensitivity
- Replies: 12
- Views: 3702
- Thu Nov 03, 2005 2:44 pm
- Forum: Quake 4 Discussion
- Topic: Q4 hitbox is crazy...
- Replies: 48
- Views: 11507
- Wed Nov 02, 2005 1:59 am
- Forum: Quake 4 Discussion
- Topic: Echelon server browser
- Replies: 6
- Views: 2071
- Tue Nov 01, 2005 3:23 pm
- Forum: Quake 4 Discussion
- Topic: White Railgun Beam?
- Replies: 16
- Views: 5238
- Sun Oct 30, 2005 4:42 pm
- Forum: Quake 4 Discussion
- Topic: "secret" commands
- Replies: 31
- Views: 12081
- Sun Oct 30, 2005 3:59 pm
- Forum: Quake 4 Discussion
- Topic: Slowly but surely... (ODQ3DM6)
- Replies: 883
- Views: 315181
i like it a lot, and i love the new open top and dangly lightning tube things above the main room. can't wait for the vis to get nailed down so i get over 20fps on it =p i must say tho, the wierd starwars generator looking things on each side of the bridge seem a bit odd, and the one serves to make ...
- Fri Oct 28, 2005 4:27 am
- Forum: Quake 4 Discussion
- Topic: The more I play this game...
- Replies: 5
- Views: 2219
And new maps ofcourse..'cos the stock tourney maps arent good. :shrug: pretty much my whole problem with it atm right there. i wanna play it, but i don't for very long, the maps just suck. some extra models and whatnot would be nice to have, but c'mon, maps are way to important to throw out shoddy ...
- Thu Oct 27, 2005 4:08 am
- Forum: Quake 4 Discussion
- Topic: someone riddle me this
- Replies: 11
- Views: 2472
- Thu Oct 27, 2005 4:06 am
- Forum: Quake 4 Discussion
- Topic: Fav custom Q3 maps you would like to see remade for Q4.
- Replies: 34
- Views: 9350
ra3map1, or especially the main bit: (ospra3map1) http://clan3v.dk/images/maps/ra3map1.jpg love that map. Oh yeah and Overkill and 6++. honestly. i mean, everyone got upset by the end of q3 that this map was soooo overplayed...and it was. but the fact is that it's just perfect for the ra game type....
- Thu Oct 27, 2005 4:00 am
- Forum: Quake 4 Discussion
- Topic: another straffling question
- Replies: 25
- Views: 6033
- Thu Oct 27, 2005 3:55 am
- Forum: Quake 4 Discussion
- Topic: Had one fucked up game (dm and tdm)...
- Replies: 4
- Views: 1770
- Thu Oct 27, 2005 3:09 am
- Forum: Quake 4 Discussion
- Topic: Connecting to servers
- Replies: 5
- Views: 1870
- Tue Oct 25, 2005 3:28 am
- Forum: Quake 4 Discussion
- Topic: Check out this weird demo
- Replies: 6
- Views: 1950
- Tue Oct 25, 2005 2:07 am
- Forum: Quake 4 Discussion
- Topic: Rail Colors
- Replies: 8
- Views: 2991
- Tue Oct 25, 2005 12:34 am
- Forum: Quake 4 Discussion
- Topic: Rail Colors
- Replies: 8
- Views: 2991
- Mon Oct 24, 2005 2:02 am
- Forum: Quake 4 Discussion
- Topic: Looking for a Clan
- Replies: 25
- Views: 4792
- Sun Oct 23, 2005 10:36 pm
- Forum: Quake 4 Discussion
- Topic: Looking for members for this mod.. don't know a name yet O_o
- Replies: 29
- Views: 11997
i think the movement is good to be slightly diff (it's mostly the same, except now strange ramp jumps...in multi...the movement in sp sucks), and i think 110 is a fair fov cap. but everything else sounds welcome to me. and in addition, please remove built in delay for weapons such as the rocketlaunc...
- Sun Oct 23, 2005 10:09 pm
- Forum: Quake 4 Discussion
- Topic: ASE Update !
- Replies: 11
- Views: 3525
well, i just got tipped off to this one on irc, it's pretty nice even though an alpha, but it's free, and already has q4 support:
http://www.kquery.com
http://www.kquery.com
- Sun Oct 23, 2005 9:28 pm
- Forum: Quake 4 Discussion
- Topic: Q4 Bug Thread
- Replies: 40
- Views: 11298
the unlock the force refresh in cpl and use that works for me, as does simply throwing a vid_restart after going full screen again...as far as the 60hz issue... my problem now is that in CTF i get colors of both teams on my team, and the ONLY way to tell if it's my team or not is to shoot them and s...