*nerd rage
- GONNAFISTYA
- Posts: 13369
- Joined: Sun Jan 23, 2005 8:20 pm
Re: *nerd rage
lol brisk....wtf man?
You and I have never had issues on anything before and because we disagreed in this thread you're gonna play this game now?
To answer your question: I simply have a good memory. I'm sure everyone remembers gramps yellow computer, it doesn't make them obsessed.
You and I have never had issues on anything before and because we disagreed in this thread you're gonna play this game now?
To answer your question: I simply have a good memory. I'm sure everyone remembers gramps yellow computer, it doesn't make them obsessed.
Re: *nerd rage
you're both coming off as enormous cunts. one for going back 10 years to dig up the past like a menstruating woman and the other one, being two butter-flaps away from loosing all karma accumulated from supposed life changing attitude, cause I'm pretty sure if you had gonnablowya in front of you , you'd want to punch him in the face.
and don't bother directing what little energy you have left towards me, I'm just going to ignore you...something you should have both done 3 pages ago.
and don't bother directing what little energy you have left towards me, I'm just going to ignore you...something you should have both done 3 pages ago.
Re: *nerd rage
I don't have issues with you or anyone at this forum sir. Life is too short for that and it never matters in the grand scheme of things anyway. But remembering 7 year old internet events in detail like that just comes across as a little creepy/internet obsessive in my opinion. I think I have a good memory too, but the whole point of memory storage (from what I understand it) is to filter out the unimportant stuff so that long-term memory can be used for the crucial, life-affirmative moments and events. Dunno about the rest of you, but that doesn't leave much room for quake3world.GONNAFISTYA wrote:lol brisk....wtf man?
You and I have never had issues on anything before and because we disagreed in this thread you're gonna play this game now?
To answer your question: I simply have a good memory. I'm sure everyone remembers gramps yellow computer, it doesn't make them obsessed.
Re: *nerd rage
Are you serious?Tsakali wrote:you're both coming off as enormous cunts. one for going back 10 years to dig up the past like a menstruating woman and the other one, being two butter-flaps away from loosing all karma accumulated from supposed life changing attitude, cause I'm pretty sure if you had gonnablowya in front of you , you'd want to punch him in the face.
I'd buy him a beer if we were in the same room. I don't have hate for anyone.
Re: *nerd rage
i seem to remember years ago you saying that GKY was the one person here you really hated. i may be remembering that wrong, of course, since i'm (apparently) old and also don't really care either way and also you might have been taking the piss - all equally valid reasons for that anecdote being apocryphal
also: what was this thread about again? oh yeah, a new id software game, with vehicles in. it'll probably be similar to most id games after Q3A - hotly anticipated and then a little disappointing
the driving looks fun though
also: what was this thread about again? oh yeah, a new id software game, with vehicles in. it'll probably be similar to most id games after Q3A - hotly anticipated and then a little disappointing
the driving looks fun though
Re: *nerd rage
also, a pre-emptive 'fuck u...' to anyone who says that fps games with vehicles in are gay. i'm looking at you in particular, geoffrey
Re: *nerd rage
Nah, it can't have been GKY I said that about. Unless we had real bad beef or something, I don't remember having any run-ins with him.seremtan wrote:i seem to remember years ago you saying that GKY was the one person here you really hated. i may be remembering that wrong, of course, since i'm (apparently) old and also don't really care either way and also you might have been taking the piss - all equally valid reasons for that anecdote being apocryphal
also: what was this thread about again? oh yeah, a new id software game, with vehicles in. it'll probably be similar to most id games after Q3A - hotly anticipated and then a little disappointing
the driving looks fun though
Definitely had close-to-hatred feelings for some people here though, there was a guy who had Frank Drebin from Police Squad as his avatar, I fucking despised that guy. Unless that's GKY?
Re: *nerd rage
then it should be called FPD....fuck you....seremtan wrote:also, a pre-emptive 'fuck u...' to anyone who says that fps games with vehicles in are gay. i'm looking at you in particular, geoffrey
ps
....
Re: *nerd rage
I think I will quite enjoy Rage. Just as I'm currently enjoying Portal 2. And just as I have enjoyed Doom 3, Mass Effect, Arkham Asylum and numerous other games.
If anyone won't, that's their loss.
If anyone won't, that's their loss.
- GONNAFISTYA
- Posts: 13369
- Joined: Sun Jan 23, 2005 8:20 pm
Re: *nerd rage
That guy's nick was indeed Frank Drebin (wasn't me) and I also remember that hilarious "Streetbrawla Cunt" gif you made of him. I think everyone hated him and I believe he was eaten by a gang of angry puppies....he was that much of a prick.Yeahso wrote:Definitely had close-to-hatred feelings for some people here though, there was a guy who had Frank Drebin from Police Squad as his avatar, I fucking despised that guy. Unless that's GKY?
Re: *nerd rage
Getting the thread back on topic, I think we should revisit the car analogy. It showed a lot of promise.
Rage is sort of like the Ford Model T of video games [gameplay-wise], but one into which they've transplanted a modern F1 engine [id Tech 5]. So it's going to generate a lot of power, but you're not going to get much of it on the ground [no traction so to speak]. It doesn't have a lot of the modern bells and whistles we now take for granted like bells, whistles, air conditioner and power windows. Sure, id Software have put in a pretty nice stereo, but what good is a stereo without a decent set of speakers to drive, eh? And that basically is the crux of the issue with Rage.
Ironically enough, the crossover action/RPG games like Deus Ex, SS2, ME2 etc. are more like the car from Rage. They're highly customizable and rugged, they stand up well in varying types of terrain and environmental conditions [that is, they appeal to a broader set of gamers]. Good suspension and offroadability, great stearing [story/plot and dialogue] and nitrous boosts are all features that really make them stand out from your conventional forms of 4 wheeled vehicular transportation. Is it any wonder they seem like a whole lot more fun than a Ford Model T?
To bring the analogy to it's mind blowing conclusion, imagine they're pitted against each other in a 1km race, with each meter corresponding to one tenth of a percentage in your typical game rating. That is to say, a car that completes 500m scores a 50% rating. The F1 engine powered Ford Model T will get off to a great start for sure, but the lack of traction, terrible wheels and suspension will make sure it doesn't last. Moreover, the structural integrity of its chassis will no doubt begin to crumble and disintegrate under the awesome g-forces exerted by its modern powerplant. Prediction = violenty flung forward to a decent start, it collapses in a fiery heap of debris and internal organs somewhere near the 600-650m mark.
The Rage car [crossover action/RPG games] however, starts off a bit more modestly but with a quick dash of nitrous boost it's quickly speeding off to consistent 850m+ runs. Add to this the possibility that the race itself might be conducted in uneven and/or rocky terrain. Advantage? The Rage car [crossover action/RPG games] of course. And if there are any monsters on the race track? Sure the Ford Model T might take a few down as it goes down in its blaze of glory, but the Rage car [crossover action/RPG games] has guns to shoot them down with.
Rage is sort of like the Ford Model T of video games [gameplay-wise], but one into which they've transplanted a modern F1 engine [id Tech 5]. So it's going to generate a lot of power, but you're not going to get much of it on the ground [no traction so to speak]. It doesn't have a lot of the modern bells and whistles we now take for granted like bells, whistles, air conditioner and power windows. Sure, id Software have put in a pretty nice stereo, but what good is a stereo without a decent set of speakers to drive, eh? And that basically is the crux of the issue with Rage.
Ironically enough, the crossover action/RPG games like Deus Ex, SS2, ME2 etc. are more like the car from Rage. They're highly customizable and rugged, they stand up well in varying types of terrain and environmental conditions [that is, they appeal to a broader set of gamers]. Good suspension and offroadability, great stearing [story/plot and dialogue] and nitrous boosts are all features that really make them stand out from your conventional forms of 4 wheeled vehicular transportation. Is it any wonder they seem like a whole lot more fun than a Ford Model T?
To bring the analogy to it's mind blowing conclusion, imagine they're pitted against each other in a 1km race, with each meter corresponding to one tenth of a percentage in your typical game rating. That is to say, a car that completes 500m scores a 50% rating. The F1 engine powered Ford Model T will get off to a great start for sure, but the lack of traction, terrible wheels and suspension will make sure it doesn't last. Moreover, the structural integrity of its chassis will no doubt begin to crumble and disintegrate under the awesome g-forces exerted by its modern powerplant. Prediction = violenty flung forward to a decent start, it collapses in a fiery heap of debris and internal organs somewhere near the 600-650m mark.
The Rage car [crossover action/RPG games] however, starts off a bit more modestly but with a quick dash of nitrous boost it's quickly speeding off to consistent 850m+ runs. Add to this the possibility that the race itself might be conducted in uneven and/or rocky terrain. Advantage? The Rage car [crossover action/RPG games] of course. And if there are any monsters on the race track? Sure the Ford Model T might take a few down as it goes down in its blaze of glory, but the Rage car [crossover action/RPG games] has guns to shoot them down with.
Re: *nerd rage
^ reader's digest version: monster closets + megatextures + tech demo = id game
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Re: *nerd rage
Whatever comparisons are made, I will be comparing this one to HL2. In that context, the lack of RPG elements is much less confusing. We are looking at something that was created as a reaction from Id to the success of their rival Valve.
So the questions:
Can Id create puzzle elements in their levels that match the ingenuity of HL2's?
or...
Is that a relevant question as Portal1/2 have now taken to physics-puzzle concept to it's current zenith WELL beyond what HL2 offered?
or...
Can Id offer something different but equally compelling to HL2'a puzzles?
at worst...
Can a watered-down HL2 clone with better vehicles and "better" graphics be "good enough" to keep the Id ship rolling 'till Doom 4? (probably)
Oddly, the comments about Rage have a lot of parallels to Doom 3 in that the scenes, art-style, etc all imply a different type of game. It's as if some of the designers have high-minded concepts (Doom 3 as a pure survival horror title, Rage as a Fallout 3 style RPG\Shooter hybrid) but someone up-top is saying "We're Id software. Our fans just wanna shoot stuff. Stop fucking around and make your game into a god-damned shooter!"
If that's the case, at least one of two things needs to happen:
1) Get designers who revel in the shoot-fest mentality (ala Painkiller or gulp... Bulletstorm... nah, just Painkiller).
2) Let the existing designers follow their muse to it's proper fruition and widen the Id audience to include fans of other genres.
If BOTH scenarios were in effect, then new IP's could be more diverse and old-school IP's could continue their decadent traditions. Right now it feels like uncomfortable compromises are being made. (Trying to please everyone yet pleasing nobody).
So the questions:
Can Id create puzzle elements in their levels that match the ingenuity of HL2's?
or...
Is that a relevant question as Portal1/2 have now taken to physics-puzzle concept to it's current zenith WELL beyond what HL2 offered?
or...
Can Id offer something different but equally compelling to HL2'a puzzles?
at worst...
Can a watered-down HL2 clone with better vehicles and "better" graphics be "good enough" to keep the Id ship rolling 'till Doom 4? (probably)
Oddly, the comments about Rage have a lot of parallels to Doom 3 in that the scenes, art-style, etc all imply a different type of game. It's as if some of the designers have high-minded concepts (Doom 3 as a pure survival horror title, Rage as a Fallout 3 style RPG\Shooter hybrid) but someone up-top is saying "We're Id software. Our fans just wanna shoot stuff. Stop fucking around and make your game into a god-damned shooter!"
If that's the case, at least one of two things needs to happen:
1) Get designers who revel in the shoot-fest mentality (ala Painkiller or gulp... Bulletstorm... nah, just Painkiller).
2) Let the existing designers follow their muse to it's proper fruition and widen the Id audience to include fans of other genres.
If BOTH scenarios were in effect, then new IP's could be more diverse and old-school IP's could continue their decadent traditions. Right now it feels like uncomfortable compromises are being made. (Trying to please everyone yet pleasing nobody).
Re: *nerd rage
why would you compare rage to HL2... seems silly
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
Re: *nerd rage
Why would anyone want to compare Rage to any other game, for that matter? It seems silly to me to do so since it's like expecting Rage to be like game X and if it's too much like game Y it's not favorable to one's particular game style. I think Rage is going to be a shooter with some basic RPG and racing elements mixed in to change things up a bit - a fusion of X, Y and Z, but mostly shooter. The fact that no one can quite classify it with any other game suggests to me that Rage will be in it's own little category, and is thus a little original, and trying to compare it with anything else is rather futile. So why don't we all just wait for the game to come out and play it before setting yourselves up for all sorts of expectations of how Rage will be like game X or Y, because in all likelihood it won't be either.
I'm reminded of when ETQW was coming out and it was hailed as a "Battlefield killer" but when it played nothing like Battlefield, all the Battlefield nerds got into a really big huff and criticized the game because the gameplay was completely different than what they were expecting. ETQW was a perfectly amazing game and had quite a following among the Wolf:ET players, but it IS called Enemy Territory for a reason, not Battlefield: Quake Wars. Quite simply, expecting a game to be something it's not will probably cloud your judgement and ruin it for you.
I'm reminded of when ETQW was coming out and it was hailed as a "Battlefield killer" but when it played nothing like Battlefield, all the Battlefield nerds got into a really big huff and criticized the game because the gameplay was completely different than what they were expecting. ETQW was a perfectly amazing game and had quite a following among the Wolf:ET players, but it IS called Enemy Territory for a reason, not Battlefield: Quake Wars. Quite simply, expecting a game to be something it's not will probably cloud your judgement and ruin it for you.
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Re: *nerd rage
Don't kid yourself, ETQW was shit.
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Re: *nerd rage
Wrong. It was excellent.Captain Mazda wrote:Don't kid yourself, ETQW was shit.
Re: *nerd rage
I think Mazda is confusing ETQW with the bottom of his pants.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: *nerd rage
I'm betting on the " he sucked at it" angle, cause once I invited him to play some QL:CA and after 6 rounds of him sucking he started bitching about how he hates CA and why we weren't playing CTF shortly before he disconnected 

Re: *nerd rage
If ETQW is so great, how come no one even plays it anymore? Not even obsidian, the guy who plays video games 24/7 touches ETQW. What's the matter, is it too good to play? rofl
I haven't touched QL in years, but I bet I'd make you cry in 1v1.Tsakali wrote:I'm betting on the " he sucked at it" angle, cause once I invited him to play some QL:CA and after 6 rounds of him sucking he started bitching about how he hates CA and why we weren't playing CTF shortly before he disconnected
Re: *nerd rage
People get interested in other things, they move on. It was 4 years ago. Are you still playing all the same games that you thought were great from 4 years ago?Captain Mazda wrote:If ETQW is so great, how come no one even plays it anymore? Not even obsidian, the guy who plays video games 24/7 touches ETQW. What's the matter, is it too good to play? rofl
Re: *nerd rage
you need to go on irc and say that, nerge
Re: *nerd rage
Once in a while, I might play GRID. That's from 2008. Doom 3 is from 2004. Crysis? 2007. I was regularly playing NHL 2004 before I bought NHL 11 on Xbox. That's another 2003 game. And I won't even mention StarControl II from 1992.Scourge wrote:People get interested in other things, they move on. It was 4 years ago. Are you still playing all the same games that you thought were great from 4 years ago?Captain Mazda wrote:If ETQW is so great, how come no one even plays it anymore? Not even obsidian, the guy who plays video games 24/7 touches ETQW. What's the matter, is it too good to play? rofl
Face it nerdge, you've never played ETQW and trying to get a word in here makes you look like an angry, out-of-control hillbilly
