Search found 46 matches
- Wed Apr 05, 2006 4:36 pm
- Forum: General Discussion
- Topic: The man who took 40.000 xtc pills in 9 years
- Replies: 47
- Views: 4190
Wow that's incredible. You have to keep in mind though this guy REALLY over did it, you know, you could kill yourself drinking too much water but you don't see us banning water anytime soon. But seriously this guy did a lot of other drugs, cocaine being one of them. I know enough about MDMA to know...
- Thu Mar 09, 2006 5:17 pm
- Forum: Quake 4 Discussion
- Topic: Spyware in Q4 Echelon?
- Replies: 12
- Views: 4818
- Thu Mar 02, 2006 5:25 pm
- Forum: Quake 4 Discussion
- Topic: ra3map1 thunderstruck remake
- Replies: 22
- Views: 12944
- Wed Mar 01, 2006 5:48 pm
- Forum: Quake 4 Discussion
- Topic: ra3map1 thunderstruck remake
- Replies: 22
- Views: 12944
- Fri Feb 24, 2006 5:48 pm
- Forum: Quake 4 Discussion
- Topic: Noone plays it cause of FPS !
- Replies: 28
- Views: 8473
Re: Noone plays it cause of FPS !
...and i'd call you 'retarded'ichicanix wrote:Lo Guys,
I own AMD3800+ x2, GF7800GTX and 2GB RAM. Thats what i would call minumum requirement for Q4.
:icon25:
- Wed Feb 22, 2006 9:24 pm
- Forum: Quake 4 Discussion
- Topic: Point Release 1.1 Beta (Feb 22)
- Replies: 74
- Views: 21620
- Fri Jan 06, 2006 5:54 pm
- Forum: Quake 4 Discussion
- Topic: Slowly but surely... (ODQ3DM6)
- Replies: 883
- Views: 334247
- Fri Jan 06, 2006 5:44 pm
- Forum: Quake 4 Discussion
- Topic: Slowly but surely... (ODQ3DM6)
- Replies: 883
- Views: 334247
- Tue Jan 03, 2006 5:33 pm
- Forum: Quake 4 Discussion
- Topic: Quake 4 expansion possible?
- Replies: 19
- Views: 5455
I hope we dont play as Kane again. Being a strogg could of opened up a shit load of cool things we could do that wouldn't make sense as a human, but nothing... We just ran faster and... stuff... Was a shame. We should play as a new marine IMHO. I feel anyways. Anyways, checklist for an expansion; *...
- Wed Dec 28, 2005 7:47 pm
- Forum: Quake 4 Discussion
- Topic: Slowly but surely... (ODQ3DM6)
- Replies: 883
- Views: 334247
- Tue Dec 20, 2005 10:06 pm
- Forum: Quake 4 Discussion
- Topic: FIRST MAP PACK RELEASED
- Replies: 54
- Views: 20545
- Mon Dec 12, 2005 1:46 pm
- Forum: Quake 4 Discussion
- Topic: ..::LvL?
- Replies: 28
- Views: 5629
- Thu Dec 08, 2005 5:58 pm
- Forum: Quake 4 Discussion
- Topic: Q3 vs Q4 Online
- Replies: 16
- Views: 3790
Quake 3 had the advantage of being unique in that it was, except for Unreal Tournament, the only big online gaming thing. Ofcourse there were older games like Quake 2 but Q3A was, together with Unreal Tournament*, the best multiplayer experience ever. Lots of people were drawn to Quake 3 then, whic...
- Thu Dec 08, 2005 5:47 pm
- Forum: Quake 4 Discussion
- Topic: so i finally got around to playing the SP game
- Replies: 14
- Views: 2830
- Wed Dec 07, 2005 5:46 pm
- Forum: Quake 4 Discussion
- Topic: If you could make a mod.
- Replies: 44
- Views: 10926
in the old days mods were new gametypes and the like, not that subtle changes to make it more like x-game-crap >:E Word. It's like all creativity was sucked right out of the community. I want Kick Quake 4, I want Blast Chamber Q4 (those wankers from Wirehead never properly finished it for Q3 :(), I...
- Mon Dec 05, 2005 10:53 pm
- Forum: Quake 4 Discussion
- Topic: If you could make a mod.
- Replies: 44
- Views: 10926
If you're having trouble with other people nailing you consistently with the rail then either fight fire with fire or learn to dodge better and take advantage of the rail's slow reload time. yeah, that's kinda what i was getting at. and jest, i've taken out many RG opponents with every weap availab...
- Mon Dec 05, 2005 9:22 pm
- Forum: Quake 4 Discussion
- Topic: If you could make a mod.
- Replies: 44
- Views: 10926
- Mon Dec 05, 2005 4:39 pm
- Forum: Quake 4 Discussion
- Topic: If you could make a mod.
- Replies: 44
- Views: 10926
Re: If you could make a mod.
what does that have to do with the gameplay?jester! wrote:make the game more spectator/movie friendly...
imo, this game has the best weap balance i've ever seen. nice work, raven.jester! wrote: bring the rail into balance more with the other weapons...
- Thu Dec 01, 2005 10:12 pm
- Forum: Quake 4 Discussion
- Topic: ..::LvL?
- Replies: 28
- Views: 5629
- Thu Dec 01, 2005 7:34 pm
- Forum: Quake 4 Discussion
- Topic: ..::LvL?
- Replies: 28
- Views: 5629
- Thu Nov 17, 2005 8:52 pm
- Forum: Quake 4 Discussion
- Topic: Custom Map Pack. Any interst?
- Replies: 4
- Views: 2209
how's this different than what's going on here: http://www.quake3world.com/forum/viewtopic.php?t=13562 ?
seriously. or am i misunderstanding?
seriously. or am i misunderstanding?
- Tue Nov 15, 2005 3:47 pm
- Forum: Quake 4 Discussion
- Topic: favorite Q4 MP map?
- Replies: 18
- Views: 4018
- Tue Nov 15, 2005 3:35 pm
- Forum: Technology & Troubleshooting
- Topic: Performance - Upgrade CPU or GPU?
- Replies: 6
- Views: 1392
- Tue Nov 15, 2005 3:13 pm
- Forum: Quake 4 Discussion
- Topic: favorite Q4 MP map?
- Replies: 18
- Views: 4018
favorite Q4 MP map?
what do you consider your favorite base Quake 4 MP map, at the moment? for those as brain dead as i am, they are: The Fragging Yard, Sandstorm, The Lost Fleet, Bloodworks, The Rose, No Doctors, Over The Edge, The Longest Day, Xaero Gravity, Heartless, Death Before Dishonor, Speed Trap, Relativity, X...
- Sat Nov 12, 2005 3:16 am
- Forum: Quake 4 Discussion
- Topic: To the people that are new at Quake3World
- Replies: 30
- Views: 7648