Search found 11 matches

by TossSalad
Thu Jan 05, 2006 1:53 am
Forum: Quake 4 Discussion
Topic: Q4ctf map - The Refinery - Beta
Replies: 1
Views: 1631

Q4ctf map - The Refinery - Beta

Hi there, I am currently working on a 4-map package for CTF, and was hoping to get some feedback. This is the map that is "closest" to being complete. This level is intended to be the third part in a series created by Brian Wight and David 'Zoid' Kirsch. Brian Wight created The Forgotten M...
by TossSalad
Sat Dec 31, 2005 7:35 am
Forum: Quake 4 Discussion
Topic: Relativity - Q4ctf4
Replies: 4
Views: 1674

I'm going to have to go ahead and disagree with you. :) It's my favorite of the pak. Quake 4 has enough open rail areas. It's quite refreshing, to me, to have 1 map that is tight. I've always liked corridor flag chasing and cutting off A LOT more than TDM in the middle of the maps w/rails. Q4ctf1: R...
by TossSalad
Sun Dec 04, 2005 3:59 am
Forum: ID Tech
Topic: New beta "The gibbing pool" *update*
Replies: 33
Views: 12618

Note that the railgun has only 3 shots and railammo also only gives you 3 additional shots. You can have enough railammo if you collect it but it will get hard for that player to grab armor underway, at least i hope so As an FYI, it's not generally good to alter the default ammo for a weapon at the...
by TossSalad
Tue Nov 29, 2005 8:45 pm
Forum: ID Tech
Topic: The ethics of converting levels from other games
Replies: 77
Views: 21070

Madonna is not going to come storming in to Philadelphia to sue Atom. But she could... especially if they are making money off of her intellectual property. Yes technically she could . But, why would she care? Just because she can ? Only a douchebag would do that because: It's hardly worth her time...
by TossSalad
Sat Nov 26, 2005 4:34 am
Forum: Quake 4 Discussion
Topic: Who would be interested in a CTF clan?
Replies: 17
Views: 6599

Is that Slasher]PV[? :) He speaks the truth. Removal of grapple killed CTF. I still play, but it's really not the same. Removing grapple from CTF is a bit like taking the "girl" out of sex. You're just masturbating in the end. But I disagree that 5v5 us fun. :) For most maps its just too d...
by TossSalad
Thu Nov 24, 2005 12:12 am
Forum: ID Tech
Topic: The ethics of converting levels from other games
Replies: 77
Views: 21070

To me, remaking a level is no different than when a band covers another band's song. What the problem? It's just a different interpretation on something. It's fun!! Now if you wanted to put another band's song on a CD and sell it, then you should probably want to follow correct procedure in obtainin...
by TossSalad
Wed Nov 23, 2005 4:40 am
Forum: Quake 4 Discussion
Topic: Who would be interested in a CTF clan?
Replies: 17
Views: 6599

When any league/ladder/competition runs Quake CTF with anything other than 4 vs 4, their credibility is forever tarnished with me. ;)
by TossSalad
Thu Nov 10, 2005 7:14 am
Forum: Quake 4 Discussion
Topic: q4max and CAL
Replies: 8
Views: 2350

I'm a tad disappointed with CAL if they keep some of the decisions they've made. Q4Max is simply awful. Lotsa bugs. HUD messed up, skins look silly. Bad news bears. And for CTF they currently have team damage on. WTF?? Never has any version of Quake CTF had team damage on for any reputable league. L...
by TossSalad
Sat Nov 05, 2005 11:51 pm
Forum: Quake 4 Discussion
Topic: Quake 4 CTF; What YOU Wanted...
Replies: 63
Views: 19002

QWCTF was the best, and will remain the best for all time. For 3 reasons that will never happen again: 1) Grapple - this is how the game started and how it got popular. 2) Instant weapon switching. 3) Lots (16) of high quality maps. There were only a handful of unplayed maps. 4 runes, a grapple and ...
by TossSalad
Mon Oct 31, 2005 9:41 pm
Forum: ID Tech
Topic: Quake 4 info_player_team
Replies: 0
Views: 1409

Quake 4 info_player_team

Is there a key to make info_player_team entities "start only"? For instance, I would like to make a CTF level. And on that level I would like all the players on a team to START the match in their flag room. However, I would like to have some spawn points outside of the flag room. I wouldn'...
by TossSalad
Sun Oct 30, 2005 10:03 am
Forum: ID Tech
Topic: Quake 4 Teleporter Problem
Replies: 7
Views: 3736

For what it's worth: This thread solved a MAJOR undocumented problem. I literally lost sleep over this problem. And there are very few places to get good help with Quake 4 editing. Many many thanks to Rico & unitool. I had everything setup right. But, I was using the "common/trigmulti"...